Showing posts with label Facebook. Show all posts
Showing posts with label Facebook. Show all posts

Wednesday, September 24, 2008

Booger & The Dr Pepper

     I got my bottle of Dr Pepper this morning.  Checking the cap, I saw that it was a winner so I hurriedly plugged the code into the website.  I wondered if I were going to win another screen saver?  Maybe the same wallpaper I’ve already won?  Would it be a ringtone I couldn’t use?

     No!  None of those things.  I won a Dr Pepper keychain!  Now I have to wait ten to twelve weeks to get the thing.  Sheesh!  I want it now!

 

    For anyone interested, my Pet Society pet, Booger, has hit upon some sad financial times.  He sure could use your help, if you were so inclined.  Could you let this poor dog bear animal live on the street with nothing more than a tin can, a tire, and a rubber ducky?

     It looks like Playfish has a new game out now, too, called GeoChallenge.  I’ll have to take an in-depth look at that one, too, pretty soon.

Monday, September 22, 2008

Facebook Games Review II: Pet Society

     Pet Society is another SIMS kind of game.  Or maybe more like Little Computer People that’s more interactive.  It’s a side-view game where you make a “pet” and name it then let it loose in a house.

     And this is where a grown man should stop if he wasn’t totally

crazy.  I, of course, pressed on. 

     If Pet Society has a goal, that goal is to amass trophies.  You get trophies for visiting friends, playing ball, buying clothes and other things.  The secondary goal is to amass money so you can get the trophies for buying things.  Along the way I suppose you can also buy furniture and flooring and stuff to personalize your house.

     Essentially, Barbie with quasi-animals.

     Your pet isn’t just stuck in his house, though.  He can wander

around town.  Passing through trees can net you an occasional coin.  There are stores to visit, like a grocery store and furniture store.  There are also empty lots where, if you’ve got friends and invite them to play, a construction marker marks there spots.  If they actually join then the spot turns into another house.

     Walking into a friends house gives you a menu where you can engage in activities with your friend’s pet.  Dance, tell a joke, or whatever and you can earn points to level up (giving you money and different goodies) and money. 

     Also in town are two areas that aren’t active yet.  One is a coffee shop which, I guess, will be a place where you can interact with other players.  The other is a stadium.  I’m hoping this is where pets can battle to the death for fun and prizes.

     There are a couple of things I don’t like about Pet Society.  One

is that it’s harder than Hell to make money unless you have a lot of friends or cheat somehow.  The easiest way to get serious coinage is to buy it with your PayPal account.  Even in Yoville, you can “work” for $200 or so every six hours. 

     The other thing kind of disturbs me.  If you hold down the mouse button and rub the cursor over your pet, they make some weird purring noises.  If you keep rubbing then a coin pops out of their head.  Ummm…  Kind of phallic, you know?